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The RP
[ ]Rules
Although we all dislike rules we have to have some sort of order around here. All rules for each species can be found here along with the general rules.
710on Dec 6, 2005, 2:48am
by Estrella
in Weres/Shape Shifters
[ ]Character Sign Up (1 sub-board)
Once you've read through the rules click here! Just copy and paste the form posted inside within a new thread and it'll be processed asap.
38on Jan 15, 2006, 9:48pm
by Abigel
in Gweneth
[ ]Accepted Characters (5 sub-boards)
All profiles of accepted characters can be found here after being approved by the Admins.
48174on Jan 15, 2006, 2:39am
by Estrella
in +The Lovely Ros's Audi...
[ ]Available Jobs (1 sub-board)
Since the forum is still quiet new there's several different jobs available. Here you can find a job listing for each part of town the below says "Now Hiring".
28on Jan 1, 2006, 8:00am
by Tadie
in Employment Agency
[ ]The City (1 sub-board)
This board gives information on the city, where locations are in what direction, and detailed descriptions of Tainted Mansion, and has a few drawings of the floor.
13on Aug 9, 2005, 3:01pm
by Hoshiko
in Tainted Mansion
[ ]The Aristopolis Times
Wondering what's going on currently in Aristopolis? Questioning what's the latest gossip flying around town? Everything from backstabbing, to lieing and murdering can found within these grey papers. Caution: Read at your own will
44on Dec 14, 2005, 8:16pm
by Rachel
in The Killer Killed?
The Four Clans of Yamamoto Headquarters
[ ]Main
Everything you need to know about the clans can be found here. The rules, reason, sorting process, and all other general information are stored on this board. (Not Password Protected)
44on Jan 3, 2006, 1:17pm
by Estrella
in The Markings
[ ]Tochigi
The Tochigi clan consists of silent killers. The clan members are silent and apt to moveing swiftly for long periods of time. They travel mainly by night and are expert assassins. Tochigi clan members are often hired to ‘Get rid’ of members of the other clans. The Tochigi clan is not really allied with any other clan, but they tend to be friendlier with, and even decline job and missions against the Hokkaido clan. The powers within the clan vary greatly, thus it is usually claimed by those that are willing to give it all they have, even until death. In all, the Tochigi clan is somewhat of a mixture of the other clans, the members greatly differing in range from size to powers. All species are welcome. Leader: Estrella (This Board is Password Protected.)
Moderator: Estrella
520
[ ]Hokkaido
The Hokkaido clan specializes mainly in the art of healing and spiritual warfare. Members of this clan are usually those of mainly pure hearts. It is uncommon to see a vampire amongst their ranks. Hokkaido clan members cause damage to the mind and spirit rather than the body. They care a lot about fellow clan members and are geared more towards bringing the whole team back more than completing the mission. Leader: Kenny/Rachel (This Board is Password Protected.)

Moderator: Rachel
44
[ ]Aomori (1 sub-board)
The Aomori clan is a clan that specializes in spells and elemental attacks. They usually tend to keep to themselves, and are quite hostile to strangers and intruders. When in battle, they do not keep fighting until everybody is dead. When their enemy surrenders, they consider the battle to be over, and will let them walk free, unless such an attack is done the second time; they will show no mercy. Apart from elemental and spells, they ware well trained in hand to hand combat, and make swift work of their missions. Aomori members take their assignments seriously, and aren't ones to fall so easily to surrendering. Leader: Hoshiko. (This Board is Password Protected)
Moderator: Hoshiko
33
[ ]Ibaraki
The Ibaraki clan is one of the more violent clans. Unlike the Hokkaido clan, they inflict devastating bodily wounds. When in battle, they don’t stop fighting until every last one of their party or their enemy’s party is dead. They tend to be focused more on completing the mission than bringing the whole team home alive. Though, they will pull back if their numbers deplete too much. The Ibaraki are said to have long since lost their heart and the trail they leave behind isn't a pleasant one, their battles often ending harshly. They very rarely show mercy, and even on the rare occasion they do, death sounds a hell of alot better. Leader: Nikolaus (This Board is Password Protected)
Moderator: Nikolaus
66
General
[ ]General
Feel free to talk about anything here =) Although keep in mind to keep it as clean as possible.
424
[ ]Notices
Notices on future rp events, things goin on now, or anything of the sort can be found here.
329
[ ]Help
Confused? Stuck? Just plain lost? Post here and someone will help you asap.
14
[ ]Ideas
Have an idea on how to improve the site or perhaps something else? Post it here for everyone to see
29
[ ]Contests
Ok, so even the best of us get bored. Sooo to keep you all occupied while waiting for that certain someone to post, you can come here and look at current competitions going on. Prizes vary.
24
[ ]Advertise
Feel free to advertise other rp sites here. Please make sure that you type the url to the site currently or we'll be forced to delete your post.
23
[ ]Absences
If you're going to be gone for a long period, or even a short period, of time please post here so your account won't be disabled/deleted for inactivity.

1124
Up Town
[ ]Sanctuaire des Sangs
Unlike most of the other bars found around the city, this particular building stands out boldly against the backdrop of trees, its plain lights and high quality quite inviting to those of human blood. However, those that are not but mere mortals should tread lightly, for within the name lies true honesty. The local pub is a safe haven for all humans alike, for a devine spell is cast upon all those magical or mystical that attempt to enter. No violence allowed.
112
[ ]The Rose Petal
A local pub for all the undead alike. A few humans can be seen lurking here and there but it is not advised. Quiet often voices of brawls litter the street and thus the building is set back, a bit, from the others. (Now Hiring)
776
[ ]The Cremisi Shadow
A pub and inn specifically designed for the Weres that reside in Aristopolis. Other nocturnal creatures, or even humans, are not advised to dawdle here for long. (Now Hiring)
444
[ ]La Magia
A little ways eastward from uptown, and past a dense forest lies the little community of La Magia. Quiet a few homey buildings can be found here, most home to the local witches.
4104
[ ]Black Smith
This small but long stable is where the local black smith resides and works. Large amounts of black smoke billow from the chimney, but from what..no one exactly knows.
121
Town Square
[ ]Tainted Mansion (9 sub-boards)
Residing home of the Maestra and her loyal workers. Many a secrets lie within the walls of the house and if you know what's good for you, you won't dawdle too awfully long. Pretty for the eyes, deadly for the touch.
70470
[ ]The Frequentato Inn
Quiet a large estate stands across the street from Tainted Mansion. Although quiet pricy, the rooms and service are both of the utmost degree. All forms of beings are welcome but only one type of pay is allowed. (Now Hiring)
13
[ ]The Market (1 sub-board)
Several small shops and stalls can be found litering the streets here and there. A dozen or more keepsakes being displayed in every shop window or stall display case. Quiet a few bargains can be found here. (Now Hiring)
999
[ ]Cavallo Stables
Constant 'neighing' can be heard escaping the wide doors of this building. The Cavallo Stables serve as a resting place for the beasts known as 'horses'. (Now Hiring)
68
[ ]Le Bureau De Chasse De Générosité
Set back from the other buildings in the town square is this humble looking place. It is run down and musty, but don't let it fool you. The young man that runs this bounty hunting office is an ambitious and rich man. Fortunes can be made here, but at great risk. For those who volunteer o bring in the criminals listed on the back wall of the office could also be volunteering for their own deaths.
11on Dec 5, 2005, 11:04pm
by Rachel
in Good For More Than Angst
[ ]Le Tei de Paris
A restaurant of excellence, and top notch. It's tables are mostly filled with pedestrians both mornings, and nights, enjoying music, drinks, and friends. And it's food... Is simply to die for.
112
[ ]Daily News
This small shop resides a little ways from the Town Square, and delivers it's paper every sunday morning to the town.
22
Down Town
[ ]Aristopolis Comfort
A small community lies within downtown. Nice houses along with freshly cut lawns adourn the streets. The laughter of children and the buzz of lawn cutters can be heard quiet frequently. Most of Aripolis's finest reside here, the houses being too lush and expensive for those of minimum wage.
375
[ ]Aristopolis County High School
A beat up building sits a few miles away from the residential areas of Aristopolis. The red and grey stone building is quiet drab with it's usual not so school spirited statue out front. The hallways are lined with beat up lockers and the entire school smells of old paste and burnt cafeteria food. What fun.
16
[ ]Le Florte
A string of apartment buildings line one side of the street. Mostly humans take residence here but a few creatures of the night seem to call this place their 'home'.
10167
[ ]Guarida Del Lobo
Name meaning, Wolf Den, comes from the fact that a small den rests in the knook of a small patch of trees. The entrance is merely a black hole but within lies quiet a surprise. Guarida serves as a homing and resting place for the local weres.
18
Outskirts
[ ]Church
A church of sorts stands ruggedly against the backdrop of a dark forest. Not quiet out of town but not quiet in, the church offers sanctuary to those who seek refuge from their sins.
786
[ ]Le Bella Morte
Quiet a few grave markers lie within the riggedy gates that surround this piece of land. A few feet away from the church, the cemetery offers rest for those dead and well..undead.
990
[ ]Buveurs De Sang
A large proportion of the city's sewage pipes run beneath the Cemetery, creating crypts and tombs which the local Vampires seem to have come to call 'Home'. No evidence of it's existence lies upon the surface, and only those of Vampiric blood are able to master the block to the entrance. Once inside the various coffins and roots here and there serve as decoration for the local vampires seeking refuge for the night, or just a place to call home.
218
[ ]The Park
Dense trees litter the park here and there casting shadows all around. The sidewalk is made of marble and often couples can be seen on a leisurely strole along with children and so on. Street lamps adourn each side attempting to chase away the darkness of night. Still a few shadows loom across certain parts here and there. Perhaps an eye rest from the light? Or is it a lure for those that hunt? Make sure and watch your steps.
19307
[ ]Out Of Town
Follow a lonely dirt road passed the church and you will end up at the 'Now Leaving Aristopolis' sign. This is the place for you to Role-Play any out of town 'Adventures'
514
Forêt Enchantée
[ ]Hokkaido Sanctum
A short distance away from the middle of the vast forest sits a large lake. A dock spans a good ten meters out into the water, and hidden underneath the dock is an underwater cave. After traversing the cave for a while, you will happen upon a wooden door. Place your palm on the center of the door and utter the password. This will allow you to cross into what is beyond. Rumor has it that this is a gathering place for one of Aristopolis' clans. (This Board Is Password Protected)
158
[ ]Aomori Grounds (8 sub-boards)
In the depths of a very large and vast forest, part of the land remains unseen to those who do not belong; but is seen to those who know of it's presence. Enchanted with powerful spells protect the invisible wall to ward out humans and other creatures that are not in the clan. To open the gates, both spiritual and scared words must be said, but tread lightly. The guards don't take kindly to those who aren't meant to see beyond the barrier.
Moderator: Hoshiko
66
[ ]Tochigi Hideout (6 sub-boards)
Within the forest lies many a mystery, and the huge oak that resides in the exact center seems to draw more attention than needed. Its huge roots seem to spring upwards instead of downwards and on the northern side, the roots form a type of door. A strange type of seal lies just above the tree's bottom., and if you're capable of mastering it the roots appear to take a step back, revealing a small, yet dark, tunnel that goes on for what seems enternity. What is at the end of this tunnel? It's a question that remains to be answered by you.
1273
[ ]Ibaraki Base (7 sub-boards)
Somewhere in the depth of the forest lies a rotted old shanty. it seems like this palce has long since been claimed by the elements, but do not be decieved. Somewhere in this one-room pile of termite food is a mark, as if subtly instructing the viewer to place their hand on it. If you do so, and say the right words, a door will form in the center of the floor, inviting you to a new adventure. But beware, say the wrong words and only a painful death awaits you!
110


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Last Updated Topic: Gweneth by Abigel (Jan 15, 2006, 9:48pm)
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